The Effect of Snake Oil Security
Trailrunner7 writes "Threatpost has a guest column by Robert Hansen (aka Rsnake) about the long-term effects of snake-oil security products. 'I've talked about this a few times over the years during various presentations but I wanted to document it here as well. It's a concept that I've been wrestling with for 7+ years and I don't think I've made any headway in convincing anyone, beyond a few head nods. Bad security isn't just bad because it allows you to be exploited. It's also a long term cost center. But more interestingly, even the most worthless security tools can be proven to "work" if you look at the numbers.'"
Rupert Murdoch Publishes North Korean Flash Games
eldavojohn writes "You might recall back in June when it was noted that North Korea was developing and exporting flash games. Now, the isolated nation state is apparently home to some game developers that are being published by a subsidiary of News Corp. (The games include Big Lebowski Bowling and Men In Black). Nosotek Joint Venture Company is treading on thin ice in the eyes of a few academics and specialists that claim the Fox News owner is 'working against US policy.' Concerns grow over the potential influx of cash, creating better programmers that are then leveraged into cyberwarfare capabilities. Nosotek said that 'training them to do games can't bring any harm.' The company asserts its innocence, though details on how much of the games were developed in North Korea are sparse. While one of the poorest nations in the world could clearly use the money, it remains to be seen if hardliner opponents like the United States will treat Nosotek (and parent company News Corp.) as if they're fostering the development of computer programmers inside the DPRK. The United Nations only stipulates that cash exchanged with companies in the DPRK cannot go to companies and businesses associated with military weaponry or the arms trade. Would you feel differently about Big Lebowski Bowling if you knew it was created in North Korea?"
Translating Brain Waves Into Words
cortex writes with an excerpt from the L.A. Times: "In a first step toward helping severely paralyzed people communicate more easily, Utah researchers have shown that it is possible to translate recorded brain waves into words, using a grid of electrodes placed directly on the brain. ... The device could benefit people who have been paralyzed by stroke, Lou Gehrig's disease or trauma and are 'locked in' — aware but unable to communicate except, perhaps, by blinking an eyelid or arduously moving a cursor to pick out letters or words from a list. ... Some researchers have been attempting to 'read' speech centers in the brain using electrodes placed on the scalp. But such electrodes 'are so far away from the electrical activity that it gets blurred out,' [University of Utah bioengineer Bradley] Greger said. ... He and his colleagues instead use arrays of tiny microelectrodes that are placed in contact with the brain, but not implanted. In the current study, they used two arrays, each with 16 microelectrodes."
Infinite Mario With Dynamic Difficulty Adjustment
bgweber writes "There's been a lot of discussion about whether games should adapt to the skills of players. However, most current techniques limit adaptation to parameter adjustment. But if the parameter adaptation is applied to procedural content generation, then new levels can be generated on-line in response to a player's skill. In this adaptation of Infinite Mario (with source [.JAR]), new levels are generated based on the performance of the player. What other gameplay mechanics are open for adaptation when games adapt to the skills of specific players?"
Dual-Core CPU Opens Door To 1080p On Smartphones
An anonymous reader writes "Following Qualcomm, Samsung is also close to launching a new smartphone processor with two cores. Based on ARM architecture, the new Orion processor promises five times the graphics performance of current chips and to enable 1080p video recording and playback. Next year, it seems, dual-core smart phones will be all the rage. Apple, which is generally believed to have the most capable processor in the market today, may be under pressure to roll out a dual-core iPhone next year as well."
Mozilla Labs To Promote Open Web Gaming
An anonymous reader writes "Mozilla Labs has started an initiative to promote and develop gaming based on Open Web technologies. They write, 'We are excited to present to you the latest initiative from Mozilla Labs: Gaming. Mozilla Labs Gaming is all about games built, delivered and played on the Open Web and the browser. We want to explore the wider set of technologies which make immersive gaming on the Open Web possible. We invite the wider community to play with cool, new tech and aim to help establish the Open Web as the platform for gaming across all your Internet connected devices.' To that end Mozilla Labs will launch Game On 2010, a game development competition, at the end of September."
The State of Mapping APIs, 5 Years On
macslocum writes "Map APIs took off in 2005, and during the ensuing years the whole notion of maps has changed. Where once they were slick add-ons, map functionality is now a necessary — and expected — tool. In this piece, Adam DuVander looks at the current state of mapping and he explains how mobile devices, third-party services and ease of use are shaping the map development world."
Smallest Manned Electric Plane Flies
garymortimer writes "EADs have successfully flown an electrified Cri-Cri aircraft. The Cri-cri (short for cricket) is the smallest twin-engined manned aircraft in the world, designed in the early 1970s by French aeronautical engineer Michel Colomban, the Cri-cri aircraft is the world's smallest twin-engine . At only 4.9 m (16.1 ft) wingspan and 3.9 m (12.8 ft) length, it is a single-seater, making an impression of a dwarf velomobile with wings at close range. After its manned flight trials the airframe will be configured for autonomous flight. Obviously once the pilot is removed payload increases dramatically and the airframe itself has been approved for manned flight so certifying it for UAV flight should be simpler."
They Finally Found Out We Like Our Computers
I'm Not There (1956) writes "Sociologist Clifford Nass is talking about how people think of their computers as something like human beings. In one of his experiments, Nass found that people are more willing to 'help' computers when the computer helped them previously: 'When people were then asked to help optimize the screen resolution on a computer where the program had been "helpful," they were much more likely to do so than with the less helpful version.' He also found that people evaluating software's performance were more forgiving if the evaluation was done on the same computer the software was tested on. Nass has recently published the book The Man Who Lied to His Laptop, in which he 'uses our interactions with machines to investigate how human relationships could be improved.'"
Journalist Tricked Captors Into Twitter Access
itwbennett writes "Kosuke Tsuneoka, a Japanese freelance journalist held captive in Afghanistan since April 1, was released over the weekend. His freedom came a day after he sent two Twitter messages from a captor's phone. 'i am still allive [sic], but in jail,' read a message sent at 1:15 p.m. GMT on Friday. It was followed a few minutes later with a second message, also in English, that read, 'here is archi in kunduz. in the jail of commander lativ.' The message referred to the Dasht-e-Archi district of Kunduz where he was being held. On Tuesday, speaking in Tokyo, Tsuneoka revealed how he managed to convince his captors to give him access to the Internet. 'He asked me if I knew how to use it, so I had a look and explained it to him,' said Tsuneoka. 'I called the customer care number and activated the phone,' he said."